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Far from the galactic core, Thyrria and its moons have been strip-mined and left for dead. Abandoned workers huddle together in makeshift settlements, struggling to survive in a world of scarce resources and lawlessness. Native nomads and bizarre creatures resurface to take back the wasteland. Factions and adventurers rise and fall, but only the greatest will be remembered in legend.

Forsaken is an immersive narrative adventure game where you take the role of a character looking to leave their mark in the harshest of worlds. Every character has a personalized branching story, with every path uniquely-tailored to the choices you make along the way. How will you change the face of Thyrria, and how will Thyrria change you?

On your turn, you’ll spend action points to move around and interact with different features on the planet map. Certain conditions can trigger events and encounters, which allow you an opportunity to permanently change the game and the emergent story based on the decisions you make. These changes can affect your character and goals personally, or guide the shared stories to impact the world itself. The opportunities you come upon and create along the way will allow you to scavenge resources, modify your weapons, acquire gear, and build your personal reputation.

Designed by

Travis R Chance and Michael Mihealsick

Art by

Andre Garcia, JC Park, Naomi Robinson, Bryce Cook

Forsaken Encounter Examples

Forsaken Encounter Examples

Spoiler Warning This blog post includes spoilers for entire encounters and encounter chains that can be found in Forsaken. To view the spoiler content, click on the image thumbnail in the Spoiler...

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